State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · July 2022

Performance of Top 5 Stickman Games on iOS in Europe for Q2 2022

Explore the performance metrics for the top 5 Stickman games on iOS in Europe during Q2 2022, including downloads, revenue, and active users.

Performance of Top 5 Stickman Games on iOS in Europe for Q2 2022

During the second quarter of 2022, the top 5 Stickman games on iOS in Europe showcased varied performance in terms of downloads, revenue, and active users. Here’s a closer look at the data sourced from Sensor Tower.

Stickman Hook from MADBOX saw a fluctuating trend in weekly downloads, peaking at around 51K in early April before dropping to approximately 27K by the end of June. Weekly revenue started at about $589 and saw a gradual decline, ending the quarter at roughly $386. Active users also experienced a decline from around 214K in late March to approximately 163K by the end of June.

Ragdoll Dismounting by Vicenter Viet Nam Company Limited had a significant spike in weekly downloads in early April, reaching over 71K, but this number dropped to around 4.9K by the end of the quarter. Revenue followed a similar pattern, peaking at around $1.7K in mid-April before plummeting to just $41 by the end of June. Active users saw a peak of about 109K in early April, declining steadily to around 16K by late June.

Supreme Duelist from Neron's Brother SARL maintained a more stable performance. Weekly downloads hovered around 10K to 15K throughout the quarter. Active users remained relatively steady, starting at approximately 93K in late March and ending at about 85K in late June.

Stickman Combat Legend developed by Le Anh Pham showed a downward trend in downloads, from around 40K in late March to about 3.9K by the end of June. Revenue was minimal, peaking at $13 in late April. Active users decreased from approximately 52K in late March to around 38K by the end of June.

Finally, Stick War: Legacy by Max Games Studios exhibited a consistent performance. Weekly downloads stayed between 10K and 12K throughout the quarter, while revenue fluctuated slightly, starting at about $2.7K and ending at approximately $2.6K. Active users remained stable, ranging from about 31K to 33K.

For more detailed insights and data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022